woo.WeightedAverage2d¶
Smoothing (2d gauss-weighted average) for postprocessing scalars in 2d.
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class
woo.WeightedAverage2d.GaussAverage(self: woo.WeightedAverage2d.GaussAverage, min: tuple, max: tuple, nCells: tuple, stDev: float, relThreshold: float = 3.0) → None¶ Create empty container for data, which can be added using add and later retrieved using avg.
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property
aabb¶
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add(self: woo.WeightedAverage2d.GaussAverage, arg0: float, arg1: tuple) → bool¶
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avg(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2) → float¶
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avgPerUnitArea(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2) → float¶
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property
cellArea¶
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cellAvg(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2i) → float¶
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property
cellDim¶
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cellNum(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2i) → int¶
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cellSum(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2i) → float¶
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property
clips¶
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property
data¶
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property
nCells¶
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property
relThreshold¶
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property
stDev¶
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property
Tip
Report issues or inclarities to github.