woo.WeightedAverage2d
¶
Smoothing (2d gauss-weighted average) for postprocessing scalars in 2d.
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class
woo.WeightedAverage2d.
GaussAverage
(self: woo.WeightedAverage2d.GaussAverage, min: tuple, max: tuple, nCells: tuple, stDev: float, relThreshold: float = 3.0) → None¶ Create empty container for data, which can be added using add and later retrieved using avg.
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property
aabb
¶
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add
(self: woo.WeightedAverage2d.GaussAverage, arg0: float, arg1: tuple) → bool¶
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avg
(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2) → float¶
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avgPerUnitArea
(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2) → float¶
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property
cellArea
¶
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cellAvg
(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2i) → float¶
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property
cellDim
¶
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cellNum
(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2i) → int¶
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cellSum
(self: woo.WeightedAverage2d.GaussAverage, arg0: _wooEigen11.Vector2i) → float¶
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property
clips
¶
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property
data
¶
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property
nCells
¶
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property
relThreshold
¶
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property
stDev
¶
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property
Tip
Report issues or inclarities to github.